<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Multiplayer &#8211; Unreal Engine Gamedev Notes</title>
	<atom:link href="https://devrespawn.com/tag/multiplayer/feed/" rel="self" type="application/rss+xml" />
	<link>https://devrespawn.com</link>
	<description>Playing With Code</description>
	<lastBuildDate>Mon, 24 Feb 2025 19:51:46 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.7.2</generator>

<image>
	<url>https://devrespawn.com/wp-content/uploads/2024/12/cropped-plus_UE2_32px-32x32.png</url>
	<title>Multiplayer &#8211; Unreal Engine Gamedev Notes</title>
	<link>https://devrespawn.com</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Counting Items With Lyra Inventory System in Unreal Engine Multiplayer Game</title>
		<link>https://devrespawn.com/counting-items-lyra-inventory-system-ue-multiplayer/</link>
		
		<dc:creator><![CDATA[ASiteController]]></dc:creator>
		<pubDate>Mon, 03 Feb 2025 02:30:36 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blueprints]]></category>
		<category><![CDATA[Gameplay Tags]]></category>
		<category><![CDATA[Inventory System]]></category>
		<category><![CDATA[Lyra]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<guid isPermaLink="false">https://devrespawn.com/?p=390</guid>

					<description><![CDATA[In this post I&#8217;d like to share shortly a simple way how to enhance Lyra inventory system so that inventory items could be counted. I made this for a simple co-op Multiplayer game. The key idea: The number of items collected by a player is calculated as a personal score and adds to the team [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>In this post I&rsquo;d like to share shortly a simple way how to enhance Lyra inventory system so that inventory items could be counted. I made this for a simple co&#x2d;op Multiplayer game. The key idea: The number of items collected by a player is calculated as a personal score and adds to the team score. The project uses Blueprints only &ndash; no C++ code was changed to save time.</p>
<p><a href="https://devrespawn.com/counting-items-lyra-inventory-system-ue-multiplayer/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>
